// Fig. 7.7: RandomIntegers.cs
// Shifted and scaled random integers.
using System;

public class RandomIntegers
{
   public static void Main( string[] args )
   {
      Random randomNumbers = new Random(); // random number generator
      int face; // stores each random integer generated

      // loop 20 times
      for ( int counter = 1; counter <= 20; counter++ )
      {
         // pick random integer from 1 to 6
         face = randomNumbers.Next( 1, 7 );

         Console.Write( "{0}  ", face ); // display generated value

         // if counter is divisible by 5, start a new line of output
         if ( counter % 5 == 0 )
            Console.WriteLine();
      } // end for
   } // end Main
} // end class RandomIntegers


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