HTML object tag

From http://www.w3schools.com (Copyright Refsnes Data)

# HTML <object> tag

## Example

Add an object to an HTML page:

<object classid="clsid:F08DF954-8592-11D1-B16A-00C0F0283628" id="Slider1" width="100" height="50">
<param name="BorderStyle" value="1" />
<param name="MousePointer" value="0" />
<param name="Enabled" value="1" />
<param name="Min" value="0" />
<param name="Max" value="10" />
</object>

Try it yourself!

## Definition and Usage

The <object> tag is used to include objects such as images, audio, videos, Java applets, ActiveX, PDF, and Flash.

The object element was intended to replace the img and applet elements. However, because of bugs and a lack of browser support this has not happened.

The object support in browsers depend on the object type. Unfortunately, the major browsers use different codes to load the same object type.

Luckily, the object element provides a solution. If the object element is not displayed, the code between the <object> and </object> tags will be executed. This way we can have several nested object elements (one for each browser).

## Browser Support

The <object> tag is partially supported in all major browsers.

## Differences Between HTML and XHTML

NONE

## Tips and Notes

Note: The <param> tags define run-time settings for the object.

Important: Do not use the <object> tag for images, use the <img> tag instead!

## Optional Attributes

DTD indicates in which DTD the attribute is allowed. S=Strict, T=Transitional, and F=Frameset.

Attribute | Value | Description | DTD
--- | --- | --- | ---
align | left right top bottom | Defines the text alignment around the object | TF
archive | URL | A space separated list of URL's to archives. The archives contains resources relevant to the object | STF
border | pixels | Defines a border around the object | TF
classid | class ID | Defines a class ID value as set in the Windows Registry or a URL | STF
codebase | URL | Defines where to find the code for the object | STF
codetype | MIME type | The internet media type of the code referred to by the classid attribute | STF
data | URL | Defines a URL that refers to the object's data | STF
declare | declare | Defines that the object should only be declared, not created or instantiated until needed | STF
height | pixels | Defines the height of the object | STF
hspace | pixels | Defines the horizontal spacing around the object | TF
name | unique_name | Defines a unique name for the object (to use in scripts) | STF
standby | text | Defines a text to display while the object is loading | STF
type | MIME_type | Defines the MIME type of data specified in the data attribute | STF
usemap | URL | Specifies a URL of a client-side image map to be used with the object | STF
vspace | pixels | Defines the vertical spacing around the object | TF
width | pixels | Defines the width of the object | STF

## Standard Attributes

id, class, title, style, dir, lang, xml:lang, accesskey, tabindex

For a full description, go to Standard Attributes.

## Event Attributes

onclick, ondblclick, onmousedown, onmouseup, onmouseover, onmousemove, onmouseout, onkeypress, onkeydown, onkeyup

For a full description, go to Event Attributes.

From http://www.w3schools.com (Copyright Refsnes Data)