NVIDIA has introduced DLSS 3.5, a new technology featuring Ray Reconstruction, an advanced AI model that elevates the visual quality of ray-traced graphics for real-time 3D applications and games. This innovation was revealed at Gamescom in Cologne, Germany.

DLSS 3.5: Advancing Ray-Traced Graphics

DLSS 3.5 introduces Ray Reconstruction for all GeForce RTX GPUs, replacing old denoisers with an AI network from NVIDIA’s supercomputers. This upgrade enhances pixel quality between rays, creating realistic lighting like reflections and shadows for an immersive gaming experience.

Ray Reconstruction in DLSS 3.5 utilizes a well-trained AI network with vast data. It recognizes different ray-traced effects and cleverly employs temporal and spatial data. Unlike DLSS 3, this version learns from five times more data, making denoising smarter and more effective.

Since its start in February 2019, DLSS has evolved to improve visuals and speed. DLSS 3.5 now integrates Ray Reconstruction, Super Resolution, Deep Learning Anti-Aliasing, and Frame Generation. These enhancements, powered by GeForce RTX GPU’s Tensor Cores, lead to smoother frames, superior graphics, and faster responses.

Upcoming Adoption and Enhancements

NVIDIA has revealed that highly anticipated games like Alan Wake 2, Cyberpunk 2077: Phantom Liberty, and Portal with RTX will embrace DLSS 3.5. Additionally, this technology elevates real-time 3D creator apps, enabling professionals to display superior images without prolonged rendering.

Ray Reconstruction will extend to software like D5 Render, Chaos Vantage, and NVIDIA Omniverse – a hub for crafting 3D tools and apps.

DLSS shines in over 330 games and apps. Awaited titles including Call of Duty: Modern Warfare III, PAYDAY 3, and Fortnite will feature DLSS 3, refining visuals and performance.

Reduced Latency with NVIDIA Reflex

Games like Call of Duty: Modern Warfare III, PAYDAY 3, and Alan Wake 2 will launch with NVIDIA Reflex, a technology that reduces system latency, giving players an advantage in multiplayer matches and enhancing single-player gaming experiences.

NVIDIA Reflex has gained popularity and is already used by over 50 million players each month, contributing to a more competitive and responsive gaming environment.

Enhanced Half-Life 2 and AI-Powered NPCs

The Half-Life 2 RTX: An RTX Remix Project is a community-driven remaster of Valve’s acclaimed game. Developed by four top mod teams, it integrates ray tracing, DLSS 3, Reflex, and RTX IO for an enhanced gaming experience.

Additionally, NVIDIA’s Avatar Cloud Engine (ACE) introduces NeMo SteerLM, a technique that enhances AI-driven NPCs, making interactions more emotive and realistic.

GeForce NOW Expansions

GeForce NOW members will soon have access to a range of new games and improved server capabilities. Ultimate members can connect to powerful RTX 4080 SuperPODs for optimal performance.

The collaboration with Microsoft Store will bring more Xbox PC Game Pass titles to GeForce NOW, offering gamers a wider range of choices across different devices.

DLSS 3.5 at Gamescom

DLSS 3.5 is being showcased at NVIDIA’s booth (Hall 2.1, Booth A10) at Gamescom in Cologne, Germany, from August 23 to 27, 2023.