Vault 7: Projects

This publication series is about specific projects related to the Vault 7 main publication.

Parameters
Parameters Description
pObject pointer to the object.
value the new value of the object.
Function
void GFX_GOL_MeterValueSet(
GFX_GOL_METER *pObject,
int16_t value)
1.6.2.1.8 Picture Control Object
Picture Control is an object that can be used to transform an image to be an object in the screen and have control on the
rendering. This object can be used to create animation using a series of bitmaps.
Functions
Name Description
GFX_GOL_PictureControlActionGet This function evaluates the message from a user if the message will
affect the object or not.
GFX_GOL_PictureControlCreate This function creates a GFX_GOL_PICTURECONTROL object with the
parameters given. It automatically attaches the new object into a global
linked list of objects and returns the address of the object.
GFX_GOL_PictureControlDraw This function renders the object on the screen based on the current state
of the object.
GFX_GOL_PictureControlPartialSet This function sets the partial image parameters to be in the object.
GFX_GOL_PictureControlScaleSet Sets the scale factor used to render the image used in the object.
Macros
Name Description
GFX_GOL_PictureControlImageGet This function gets the image used when in the pressed state.
GFX_GOL_PictureControlImageSet This function sets the image to be in the object.
Description
Picture Control object supports Touchscreen inputs, replying to the events with the pre-defined actions (see
GFX_GOL_PictureActionGet() for details).
The Picture object is rendered using the assigned style scheme. The following figure illustrates the usage of the style
schemes in the object.
1.6.2.1.8.1 GFX_GOL_PictureControlImageGet Macro
This function gets the image used when in the pressed state.
1.6 Library Interface MLA - Graphics Library Help Graphics Object Layer
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