Vault 7: Projects

This publication series is about specific projects related to the Vault 7 main publication.

Syntax
#define GFX_GOL_ObjectStyleSchemeSet(pObject, pStyle) \
((((GFX_GOL_OBJ_HEADER*)pObject)->pGolScheme) = pStyle)
Returns
None.
Description
This function sets the style scheme of the object to the given style scheme. The object and style scheme must exist at the
time of the assignment. This function do not check if the object or the style is valid.
Preconditions
None.
Example
None.
Parameters
Parameters Description
pObject pointer to the object.
pStyle pointer to the style scheme.
Function
void GFX_GOL_ObjectStyleSchemeSet(
GFX_GOL_OBJ_HEADER *pObject,
GFX_GOL_OBJ_SCHEME *pStyle)
1.6.2.3.18 GFX_GOL_ObjectTypeGet Function
This function returns the object type.
File
gfx_gol.h
Syntax
GFX_GOL_OBJ_TYPE GFX_GOL_ObjectTypeGet(GFX_GOL_OBJ_HEADER * pObject);
Returns
The type of the object. The type is one of the defined enumerated types of GFX_GOL_OBJ_TYPE.
Description
This function returns the object type. The object type is one of the defined enumerated types of GFX_GOL_OBJ_TYPE.
Preconditions
None.
Example
None.
Function
GFX_GOL_OBJ_TYPE GFX_GOL_ObjectTypeGet(GFX_GOL_OBJ_HEADER *pObject)
1.6.2.4 GOL Object Rendering
API to render objects in the frame buffer.
1.6 Library Interface MLA - Graphics Library Help Graphics Object Layer
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