Vault 7: Projects
This publication series is about specific projects related to the Vault 7 main publication.
1.6.2.1.14.2 GFX_GOL_WindowImageSet Macro
This function sets the image used in the object.
File
gfx_gol_window.h
Syntax
#define GFX_GOL_WindowImageSet(pObject, pImage) \
(((GFX_GOL_WINDOW *)pObject)->pImage = pImage)
Returns
None.
Description
This function sets the image used in the object.
Preconditions
Object must exist in memory.
Example
None.
Parameters
Parameters Description
pObject pointer to the object.
pImage pointer to the image to be set.
Function
void GFX_GOL_WindowImageSet(
GFX_GOL_WINDOW *pObject,
GFX_RESOURCE_HDR *pImage)
1.6.2.1.14.3 GFX_GOL_WindowTextGet Macro
This function returns the address of the current text string used by the object.
File
gfx_gol_window.h
Syntax
#define GFX_GOL_WindowTextGet(pObject) (((GFX_GOL_WINDOW *)pObject)->pText)
Returns
Pointer to text string.
Description
This function returns the address of the current text string used by the object.
Preconditions
Object must exist in memory.
Example
GFX_XCHAR *pChar;
GFX_GOL_WINDOW pWindow;
pChar = GFX_GOL_WindowTextGet(pWindow);
1.6 Library Interface MLA - Graphics Library Help Graphics Object Layer
289
Protego_Release_01_05-Related-OEM-Documentation-MLA_v2013_12_20-help_mla_gfx.pdf