Vault 7: Projects
This publication series is about specific projects related to the Vault 7 main publication.
GFX_GOL_PROGRESSBAR_DRAW_STATE Draw bit to indicate object must be redrawn.
GFX_GOL_PROGRESSBAR_HIDE_STATE Draw bit to indicate object must be removed from screen.
Description
Typedef: GFX_GOL_PROGRESSBAR_STATE
This enumeration specifies the different states of the Progress Bar object used in the library.
For the Property State bits, more than one of these values may be OR'd together to create a complete property state.
For the Draw State bits, hide draw bit has higher priority than the draw bit. Any of these two can be combined with other
draw bits to create a complete draw state.
To test a value of any of the state types, the bit of interest must be AND'ed with value and checked to see if the result is
non-zero.
Remarks
None.
1.6.2.7.26 GFX_GOL_RADIOBUTTON Type
Defines the structure used for the Radio Button object.
File
gfx_gol_radio_button.h
Syntax
typedef struct {
GFX_GOL_OBJ_HEADER hdr;
GFX_GOL_OBJ_HEADER * pHead;
GFX_GOL_OBJ_HEADER * pNext;
uint16_t textHeight;
GFX_XCHAR * pText;
GFX_ALIGNMENT alignment;
} GFX_GOL_RADIOBUTTON;
Members
Members Description
GFX_GOL_OBJ_HEADER hdr; Generic header for all Objects (see OBJ_HEADER).
GFX_GOL_OBJ_HEADER * pHead; Pointer to the first Radio Button in the group
GFX_GOL_OBJ_HEADER * pNext; Pointer to the next Radio Button in the group
uint16_t textHeight; Pre-computed text height
GFX_XCHAR * pText; Pointer to the text
GFX_ALIGNMENT alignment; text alignment
Description
Typedef: GFX_GOL_RADIOBUTTON
Defines the parameters required for a Radio Button object. Object is drawn with the defined shape parameters and values
set on the given fields.
Remarks
None.
1.6.2.7.27 GFX_GOL_RADIOBUTTON_STATE Type
Specifies the different states of the Radio Button object.
1.6 Library Interface MLA - Graphics Library Help Graphics Object Layer
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Protego_Release_01_05-Related-OEM-Documentation-MLA_v2013_12_20-help_mla_gfx.pdf