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on the given fields.
Remarks
None.
1.6.2.7.11 GFX_GOL_GROUPBOX_STATE Type
Specifies the different states of the Group Box object.
File
gfx_gol_group_box.h
Syntax
typedef enum {
GFX_GOL_GROUPBOX_DISABLED_STATE,
GFX_GOL_GROUPBOX_DRAW_STATE,
GFX_GOL_GROUPBOX_HIDE_STATE
} GFX_GOL_GROUPBOX_STATE;
Members
Members Description
GFX_GOL_GROUPBOX_DISABLED_STATE Property bit to indicate object is disabled.
GFX_GOL_GROUPBOX_DRAW_STATE Draw bit to indicate group box must be redrawn.
GFX_GOL_GROUPBOX_HIDE_STATE Draw bit to indicate object must be removed from screen.
Description
Typedef: GFX_GOL_GROUPBOX_STATE
This enumeration specifies the different states of the Group Box object used in the library.
For the Property State bits, more than one of these values may be OR'd together to create a complete property state.
For the Draw State bits, hide draw bit has higher priority than the draw bit. Any of these two can be combined with other
draw bits to create a complete draw state.
To test a value of any of the state types, the bit of interest must be AND'ed with value and checked to see if the result is
non-zero.
Remarks
None.
1.6.2.7.12 GFX_GOL_LISTBOX Type
Defines the structure used for the List Box object.
File
gfx_gol_list_box.h
Syntax
typedef struct {
GFX_GOL_OBJ_HEADER hdr;
GFX_GOL_LISTITEM * pItemList;
GFX_GOL_LISTITEM * pFocusItem;
uint16_t itemsNumber;
int16_t scrollY;
int16_t textHeight;
GFX_ALIGNMENT alignment;
} GFX_GOL_LISTBOX;
1.6 Library Interface MLA - Graphics Library Help Graphics Object Layer
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Protego_Release_01_05-Related-OEM-Documentation-MLA_v2013_12_20-help_mla_gfx.pdf