Vault 7: Projects
This publication series is about specific projects related to the Vault 7 main publication.
{ .progByteAddress = (FLASH_BYTE *) __DrawingScreen_4bpp_72x72 },
72,
72,
931,
2630,
4
};
7.5.2 External Flash
This output format should be selected to store bitmaps and fonts in external memory. Address of each object will be aligned
by 4 bytes border. In addition to Intel hex file the utility will generate C file containing structures FONT_EXTERNAL and
IMAGE_EXTERNAL. These structures must be used in application to access converted pictures and fonts in external
memory. Name of the reference C file will be the same as name of the hex file with “.c” appended. This file will be compiled
with the application to enable an easy reference to the strings that will be used in the application. Please refer to Font
Reference File Output ( see page 24) description.
To create Intel Hex and reference C files following steps must be performed:
1. Press
Convert
button.
2. “Convert Resources” dialog will appear.
3. Press
Convert
button.
7.5 Converting Resources Graphics Resource Converter External Flash
50
7
Protego_Release_01_05-Related-OEM-MLA-framework-gfx-utilities-grc-Graphics_Resource_Converter_Help.pdf