Vault 7: Projects
This publication series is about specific projects related to the Vault 7 main publication.
GFX_GOL_ButtonTextAlignmentGet This function returns the text alignment of the text string used by the
object.
GFX_GOL_ButtonTextAlignmentSet This function sets the text alignment of the text string used by the object.
GFX_GOL_ButtonTextSet This function sets the address of the current text string used by the object.
Macros
Name Description
GFX_GOL_ButtonPressStateImageGet This function gets the image used when in the pressed state.
GFX_GOL_ButtonPressStateImageSet This function sets the image to be used when in the pressed state.
GFX_GOL_ButtonReleaseStateImageGet This function gets the image used when in the released state.
GFX_GOL_ButtonReleaseStateImageSet This function sets the image to be used when in the released state.
GFX_GOL_ButtonTextGet This function returns the address of the current text string used by the
object.
Description
Button supports Keyboard and Touchscreen inputs, replying to their events with the pre-defined actions (see
GFX_GOL_ButtonActionGet() and GFX_GOL_ButtonActionSet() for details).
The button object is rendered using the assigned style scheme. The following figure illustrates the usage of the style
schemes in the button object.
Aside from the basic color styles, the object can also be drawn with gradient fills and alpha blended fills.
Buttons can also be drawn with rectangular or rounded edges.
1.6 Library Interface MLA - Graphics Library Help Graphics Object Layer
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Protego_Release_01_05-Related-OEM-Documentation-MLA_v2013_12_20-help_mla_gfx.pdf