Vault 7: Projects

This publication series is about specific projects related to the Vault 7 main publication.

Supported Data Types and Variables
2012-2013 Microchip Technology Inc. DS50002071C-page 117
8.3.2 char Types
The compiler supports data types for char, which defaults to signed char. An option
can be used to use unsigned char as the default, see Section 5.7.3 Options for
Controlling the C Dialect.
It is a common misconception that the C char types are intended purely for ASCII char-
acter manipulation. This is not true; indeed, the C language makes no guarantee that
the default character representation is even ASCII (however, this implementation does
use ASCII as the character representation). The char types are simply the smallest of
the multi-bit integer sizes, and behave in all respects like integers. The reason for the
name char is historical and does not mean that char can only be used to represent
characters. It is possible to freely mix char values with values of other types in C
expressions. With the MPLAB XC16 C Compiler, the char types will commonly be
used for a number of purposes: as 8-bit integers, as storage for ASCII characters, and
for access to I/O locations.
8.4 FLOATING-POINT DATA TYPES
The compiler uses the IEEE-754 format. Table 8-2 shows floating point data types that
are supported. All floating point data types are arithmetic type real.
All floating point values are specified in little endian format, which means:
The least significant byte is stored at the lowest address
The least significant bit is stored at the lowest-numbered bit position
As an example, the double value of 1.2345678 is stored at address 0x100 as follows:
As another example, the long value of 1.2345678 is stored in registers w4 and w5:
Floating-point types are always signed and the unsigned keyword is illegal when
specifying a floating-point type.
Preprocessor macros that specify valid ranges are available after including
<float.h> in your source code
.
For information on implementation-defined behavior of floating point numbers, see
section Section A.7 Floating Point.
TABLE 8-2: FLOATING POINT DATA TYPES
Type Bits E Min E Max N Min N Max
float 32 -126 127 2
-126
2
128
double* 32 -126 127 2
-126
2
128
long double 64 -1022 1023 2
-1022
2
1024
E = Exponent
N = Normalized (approximate)
* double is equivalent to long double if -fno-short-double is used.
0x100 0x101 0x102 0X103
0x51 0x06 0x9E 0x3F
w4 w5
0x0651 0x3F9E

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